int create_game(LPGUID app_guid,char *game_name)
Parameter | Type | Description |
---|---|---|
app_guid | LPGUID |
IP address of server when starting a client. NULL for starting a server. |
game_name | char * | game name |
Returns TRUE is game creation is OK, FALSE if creation failed.
This function creates a new multiplayer game. It must be called from a server application and other clients will be able to join.